Balance changes in patch 7.20b
First patch after 7.20!
Valve released a small patch 7.20b, which both nerfed and buffed some of the characters. Below you can learn more about all the changes.
Wraith Band
— Attack speed bonus reduced from 8 to 7.
Meepo
— Agility gain reduced from 2,2 to 1,4.
— Poof damage reduced from 80/100/120/140 to 70/90/110/130.
— Ransack hero steal reduced from 8/12/16/20 to 6 /10/14/18.
— Level 10 Talent: Damage reduced from + 15 to + 10.
— Level 15 Talent Talent changed from +10% Lifesteal to +15% Evasion.
— Level 20 Talent changed from +15% Evasion to +10% Lifesteal.
— Level 25 Talent reduced from +600 Health to +400.
Luna
— Lunar Blessing reduced from 8/14/20/26 to 6/12/18/24.
— Level 15 Talent changed from +14 Lunar Blessing Attributes to +30 Movement Speed.
Slark
— Now only steals agility when he kills the enemy himself.
— Pounce leash duration rescaled from 3.5 to 2.75/3/3.25/3.5.
— Pounce leash range from 325 to 350.
— Shadow Dance cooldown increased from 60 to 80/70/60.
— Level 20 Talent reduced from +3s Pounce Leash to +2s.
Dazzle
— Poison Touch mana cost increased from 80/90/100/110 to 80/100/120/140.
— Bad Juju debuff duration reduced from 10 to 8.
Sand King
— Sandstorm cooldown increased from 34/28/22/16 to 40/32/24/16.
— Sandstorm manacost rescaled from 60/50/40/30 to 60.
Underlord
— Intellect gain reduced from 2.6 to 2.3.
Lone Druid
— Spirit Link attack speed reduced from 30/50/70/90 to 20/40/60/80.
— Spirit Link cooldown from 42/34/26/18 to 44/36/28/20.
Drow Ranger
— Base agility increased by 4.
— Precision Aura increased from 20/36/52/68% to 20/40/60/80%.
Outworld Devourer
— Base Intelligence increased from 24 to 28.
— Equilibrium mana restore from 60/80/100/120% to 80/100/120/140%.
— Equilibrium slow from 8/16/24/32% to 12/20/28/36%.
— Equilibrium cooldown from 20 to 18.
Clinkz
— Burning Army base attack time improved from 1.8/1.65/1.5 to 1.65/1.5/1.35.
— Burning Army cast range increased from 800 to 1200.
Chaos Knight
— Chaos Strike cooldown from 8/7/6/5 to 7/6/5/4.
— Phantasm damage increased from 40/70/100% to 50/75/100%.
Centaur Warrunner
— Retaliate max stacks increased from 10 to 13.
Ember Spirit
— Fixed a bug with multiple Fire Remnant instances not doing damage properly.
— Sleight of Fist damage increased from 30/60/90/120 to 35/70/105/140.
Medusa
— Agility increased from 20 + 2.5 to 22 + 3.4.
— Level 15 Talent increased from +20% Mystic Snake Mana Steal to +35%.
Treant Protector
— Nature's Guise fade time reduced from 4.75/4/3.25/2.5 to 4/3.5/3/2.5.
— Nature's Guise total damage increased from 30/80/130/180 to 30/90/150/210.
— Nature's Guise movement speed increased from 10/15/20/25% to 14/18/22/26%.
Storm Spirit
— Electric Vortex duration from 1/1.5/2/2.5 to 1.4/1.8/2.2/2.6.
— Electric Vortex cooldown from 21/20/19/18 to 22/20/18/16.
— Overload attack speed reduction from -50 to -80 (matches movement speed now).
Sven
— Warcry shield health increased from 100/200/300/400 to 110/220/330/440.
Venomancer
— Poison Sting slow from 11/12/13/14% to 11/13/15/17%.