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Balance changes in patch 7.20b

Dota 2 / News / 20 November 2018 — 22:00

First patch after 7.20!

Valve released a small patch 7.20b, which both nerfed and buffed some of the characters. Below you can learn more about all the changes.

Wraith Band
— Attack speed bonus reduced from 8 to 7.

Meepo
— Agility gain reduced from 2,2 to 1,4.
— Poof damage reduced from 80/100/120/140 to 70/90/110/130.
Ransack hero steal reduced from 8/12/16/20 to 6 /10/14/18.
— Level 10 Talent: Damage reduced from + 15 to + 10.
— Level 15 Talent Talent changed from +10% Lifesteal to +15% Evasion.
— Level 20 Talent changed from +15% Evasion to +10% Lifesteal.
— Level 25 Talent reduced from +600 Health to +400.

Luna
Lunar Blessing reduced from 8/14/20/26 to 6/12/18/24.
Level 15 Talent changed from +14 Lunar Blessing Attributes to +30 Movement Speed.

Slark
— Now only steals agility when he kills the enemy himself.
Pounce leash duration rescaled from 3.5 to 2.75/3/3.25/3.5.
— Pounce leash range from 325 to 350.
— Shadow Dance cooldown increased from 60 to 80/70/60.
— Level 20 Talent reduced from +3s Pounce Leash to +2s.

Dazzle
— Poison Touch mana cost increased from 80/90/100/110 to 80/100/120/140.
Bad Juju debuff duration reduced from 10 to 8.

Sand King
— Sandstorm cooldown increased from 34/28/22/16 to 40/32/24/16.
Sandstorm manacost rescaled from 60/50/40/30 to 60.

Underlord
— Intellect gain reduced from 2.6 to 2.3.

Lone Druid
Spirit Link attack speed reduced from 30/50/70/90 to 20/40/60/80.
Spirit Link cooldown from 42/34/26/18 to 44/36/28/20.

Drow Ranger
Base agility increased by 4.
Precision Aura increased from 20/36/52/68% to 20/40/60/80%.

Outworld Devourer
Base Intelligence increased from 24 to 28.
Equilibrium mana restore from 60/80/100/120% to 80/100/120/140%.
Equilibrium slow from 8/16/24/32% to 12/20/28/36%.
Equilibrium cooldown from 20 to 18.

Clinkz
Burning Army base attack time improved from 1.8/1.65/1.5 to 1.65/1.5/1.35.
 Burning Army cast range increased from 800 to 1200.

Chaos Knight
Chaos Strike cooldown from 8/7/6/5 to 7/6/5/4.
Phantasm damage increased from 40/70/100% to 50/75/100%.

Centaur Warrunner
Retaliate max stacks increased from 10 to 13.

Ember Spirit
Fixed a bug with multiple Fire Remnant instances not doing damage properly.
Sleight of Fist damage increased from 30/60/90/120 to 35/70/105/140.

Medusa
Agility increased from 20 + 2.5 to 22 + 3.4.
Level 15 Talent increased from +20% Mystic Snake Mana Steal to +35%.

Treant Protector
Nature's Guise fade time reduced from 4.75/4/3.25/2.5 to 4/3.5/3/2.5.
Nature's Guise total damage increased from 30/80/130/180 to 30/90/150/210.
Nature's Guise movement speed increased from 10/15/20/25% to 14/18/22/26%.

Storm Spirit
Electric Vortex duration from 1/1.5/2/2.5 to 1.4/1.8/2.2/2.6.
Electric Vortex cooldown from 21/20/19/18 to 22/20/18/16.
Overload attack speed reduction from -50 to -80 (matches movement speed now).

Sven
 Warcry shield health increased from 100/200/300/400 to 110/220/330/440.

Venomancer
Poison Sting slow from 11/12/13/14% to 11/13/15/17%.