
PEL Phase 2: The final stretch
The games will be held on Miramar and Erangel
The final week of PUBG Europe League Phase 2 starts today at 18:00 CEST. The participants will face the concluding twelve battles.
Match # | Start time (CEST) | Results | Map | Match page |
---|---|---|---|---|
1 | OVER | 16 place (0 kills) | Miramar | |
2 | OVER | 4 place (1 kill) | Miramar | |
3 | OVER | 14 place (1 kill) | Erangel | |
4 | OVER | 5 place (5 kills) | Erangel |
Our team is at the finish line, and it's just a little left before the winner is settled. A somewhat unfortunate kept the fans on the edge of their seats: NAVI.GG.BET kept their first place in the table, but
FaZe Clan managed to decrease the gap to 17 points.
Place | Team | Kills | Total |
---|---|---|---|
1 | ![]() |
419 | 658 |
2 | ![]() |
408 | 657 |
3 | ![]() |
425 | 647 |
4 | ![]() |
402 | 638 |
5 | ![]() |
324 | 510 |
6 | ![]() |
319 | 493 |
7 | ![]() |
314 | 484 |
8 | ![]() |
329 | 476 |
9 | ![]() |
295 | 468 |
10 | ![]() |
322 | 460 |
11 | ![]() |
262 | 448 |
12 | ![]() |
280 | 435 |
13 | ![]() |
265 | 420 |
14 | ![]() |
263 | 407 |
15 | ![]() |
273 | 394 |
16 | ![]() |
259 | 370 |
Natus Vincere needs to use all the available resources to keep their place in Week 8; we need to get the most points possible. You can support the squad both at the official StarLadder stream and , with
Evgenii iLame_ru" Pekhtelev and
Ruslan "m4dshaw" Aliev. You can also gain unique Pubmojiwhich can be obtained by watching any PEL streams. Tune in and cheer for
NAVI! #NAVINATION
Points system
1st place - 10 points
2nd place - 6 points
3rd place - 5 points
4th place - 4 points
5th place - 3 points
6th place - 2 points
7–8th places - 1 point
9th place- 0 points
For each kill, the team gets an extra point.
Place | Team | Kills | Total |
---|---|---|---|
1 | ![]() |
23 | 38 |
2 | ![]() |
16 | 33 |
3 | ![]() |
19 | 32 |
4 | ![]() |
26 | 31 |
5 | ![]() |
19 | 30 |
6 | ![]() |
15 | 30 |
7 | ![]() |
21 | 28 |
8 | ![]() |
20 | 27 |
9 | ![]() |
15 | 27 |
10 | ![]() |
12 | 19 |
11 | ![]() |
7 | 14 |
12 | ![]() |
10 | 13 |
13 | ![]() |
12 | 12 |
14 | ![]() |
6 | 11 |
15 | ![]() |
9 | 10 |
16 | ![]() |
6 | 9 |
Circle number | Delay | Wait | Move | DPS | Shrink | Spread | Land Ratio |
---|---|---|---|---|---|---|---|
1 | 90 | 180 | 270 | 0.6 | 0.4 | 0.5 | 0 |
2 | 0 | 90 | 120 | 0.8 | 0.55 | 0.56 | 0 |
3 | 0 | 60 | 120 | 1 | 0.6 | 0.56 | 0 |
4 | 0 | 60 | 150 | 3 | 0.6 | 0.56 | 1 |
5 | 0 | 50 | 120 | 5 | 0.65 | 0.56 | 0 |
6 | 0 | 50 | 120 | 8 | 0.65 | 0.56 | 0 |
7 | 0 | 50 | 90 | 10 | 0.65 | 0.56 | 0 |
8 | 0 | 50 | 60 | 14 | 0,7 | 0.56 | 1 |
9 | 0 | 10 | 160 | 18 | 0,001 | 10 | 0 |