GLL Season 4 Grand Finals: Day 2
PUBG /
News / 29 February 2020 — 15:30
The games will start at 14:30 CET.
GLL S4 tournament in Stockholm is in full swing! Natus Vincere is preparing for the second day of the competition, which will begin with matches on the Erangel.
Match # | Start time CET | Result | Map | Match page |
---|---|---|---|---|
1 | OVER | 4 place (4 kills) | Erangel | |
2 | OVER | 4 place (6 kills) | Erangel | |
3 | OVER | 3 place (3 kills) | Sanhok | |
4 | OVER | 8 place (1 kill) | Miramar | |
5 | OVER | 4 place (7 kills) | Miramar | |
6 | OVER | 4 Place (5 kills) | Miramar |
Following the results of the first day, NAVI settled down on the twelfth place of the tournament table. We have 21 points, and the leader, Welcome to South Georgo, has 64 points. In other words, our guys need to try hard to improve their position in the standings and reduce the gap. We believe in success! #NAVINATION
Place | Team | Kills | Points |
---|---|---|---|
1 | Welcome to South Georgo | 80 | 138 |
2 | Omaken Sports | 64 | 90 |
3 | Team Liquid | 58 | 88 |
4 | Shoot To Kill | 57 | 88 |
5 | Team Singularity | 38 | 85 |
6 | Exalt Gaming | 51 | 84 |
7 | Natus Vincere | 38 | 69 |
8 | Inside Games | 46 | 67 |
9 | TORNADO ENERGY | 43 | 66 |
10 | FaZe Clan | 51 | 65 |
11 | Wildcard Gaming | 36 | 57 |
12 | Exodus | 35 | 55 |
13 | Athletico Esports | 25 | 37 |
14 | Meta Gaming | 24 | 29 |
15 | RED Canids | 26 | 28 |
16 | Yaho | 18 | 28 |
Circle number | Formation Delay | Time before narrowing |
Shrink speed | Damage per second (behind the circle) |
Shrink | spread | Land Ratio |
---|---|---|---|---|---|---|---|
1 | 90 | 180 | 270 | 0.6 | 0.4 | 0.5 | 0 |
2 | 0 | 90 | 120 | 0,8 | 0.55 | 0,56 | 0 |
3 | 0 | 60 | 120 | 1 | 0.6 | 0,56 | 0 |
4 | 0 | 60 | 150 | 3 | 0.6 | 0,56 | 1 |
5 | 0 | 50 | 120 | 5 | 0,65 | 0,56 | 0 |
6 | 0 | 50 | 120 | 8 | 0,65 | 0,56 | 0 |
7 | 0 | 50 | 90 | 10 | 0.65 | 0,56 | 0 |
8 | 0 | 50 | 60 | 14 | 0.7 | 0,56 | 1 |
9 | 0 | 10 | 160 | 18 | 0.001 | 10 | 0 |
Circle number | Formation Delay | Time before narrowing |
Shrink speed | Damage per second (behind the circle) |
Shrink | spread | Land Ratio |
---|---|---|---|---|---|---|---|
1 | 90 | 180 | 240 | 0.6 | 0.4 | 0.5 | 0 |
2 | 0 | 90 | 120 | 0.8 | 0.7 | 0,56 | 0 |
3 | 0 | 60 | 120 | 1 | 0.6 | 0,56 | 1 |
4 | 0 | 60 | 100 | 3 | 0.6 | 0,56 | 0 |
5 | 0 | 50 | 80 | 5 | 0,65 | 0,56 | 0 |
6 | 0 | 50 | 60 | 8 | 0,65 | 0,56 | 1 |
7 | 0 | 20 | 40 | 10 | 0.65 | 0,56 | 0 |
8 | 0 | 10 | 40 | 14 | 0.6 | 0,56 | 0 |
9 | 0 | 10 | 100 | 18 | 0.001 | 10 | 0 |
Points distribution
1st place - 10 points
2 place - 6 points
3rd place - 5 points
4th place - 4 points
5th place - 3 points
6th place - 2 points
7–8th places - 1 point
9th place and below - 0 points
For each kill the team gets an extra point.