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PSL Season 6: Stage 4 start
The games start at 17:30 CEST
The fourth stage of PSL Elisa Viihde PUBG Spring Challenge online tournament begins today, and Natus Vincere is going to take part in the competition. Our squad is in the first group and will start playing at 17:30 CEST.
Match # | Start time (CEST) | Results | Match page |
---|---|---|---|
1 | OVER | 5 place (3 kills) | |
2 | OVER | 12 place (2 kills) | |
3 | OVER | 6 place (4 kills) | |
4 | OVER | 12 place (1 kills) |
This stage will be held on April 27 and 30, with 4 matches per day. NAVI rivals in the first group will be 15 teams, including
FaZe Clan,
ENCE, and others.
Place | Team | Kills | Points |
---|---|---|---|
1 | ![]() |
26 | 52 |
2 | ![]() |
34 | 48 |
3 | ![]() |
18 | 32 |
4 | ![]() |
20 | 27 |
5 | ![]() |
13 | 24 |
6 | ![]() |
12 | 22 |
7 | ![]() |
15 | 21 |
8 | ![]() |
17 | 19 |
9 | ![]() |
13 | 19 |
10 | ![]() |
9 | 17 |
11 | ![]() |
10 | 15 |
12 | Existential | 9 | 15 |
13 | ![]() |
7 | 14 |
14 | ![]() |
10 | 12 |
15 | ![]() |
10 | 10 |
16 | ![]() |
6 | 10 |
After all the matches have been played, 8 teams will advance to the upper bracket of the tournament. The teams that took 9-12th places will drop into the lower bracket, while the rest will leave the competition.
As for the final stage, it will be held on May 12-14. 16 teams, those that made it through the previous stages, will take part in it. The prize pool of PSL S6 is€ 15.000.
We're sure Natus Vincere have prepared well and will do everything they can for a good result. #navination
Circle number | Formation Delay | Wait | Shrink speed | DPS | Shrink | Spread | Land Ratio |
---|---|---|---|---|---|---|---|
1 | 90 | 180 | 270 | 0.6 | 0.4 | 0.5 | 0 |
2 | 0 | 90 | 120 | 0.8 | 0.55 | 0.56 | 0 |
3 | 0 | 60 | 120 | 1 | 0.6 | 0.56 | 0 |
4 | 0 | 60 | 150 | 3 | 0.6 | 0.56 | 1 |
5 | 0 | 50 | 120 | 5 | 0.65 | 0.56 | 0 |
6 | 0 | 50 | 120 | 8 | 0.65 | 0.56 | 0 |
7 | 0 | 50 | 90 | 10 | 0.65 | 0.56 | 0 |
8 | 0 | 50 | 60 | 14 | 0,7 | 0.56 | 1 |
9 | 0 | 10 | 160 | 18 | 0.001 | 10 | 0 |
Circle number | Formation Delay | Wait | Shrink speed | DPS | Shrink | Spread | Land Ratio |
---|---|---|---|---|---|---|---|
1 | 90 | 180 | 240 | 0.6 | 0.4 | 0.5 | 0 |
2 | 0 | 90 | 120 | 0.8 | 0,7 | 0.56 | 0 |
3 | 0 | 60 | 120 | 1 | 0.6 | 0.56 | 1 |
4 | 0 | 60 | 100 | 3 | 0.6 | 0.56 | 0 |
5 | 0 | 50 | 80 | 5 | 0.65 | 0.56 | 0 |
6 | 0 | 50 | 60 | 8 | 0.65 | 0.56 | 1 |
7 | 0 | 20 | 40 | 10 | 0.65 | 0.56 | 0 |
8 | 0 | 10 | 40 | 14 | 0.6 | 0.56 | 0 |
9 | 0 | 10 | 100 | 18 | 0.001 | 10 | 0 |
Points system
1st place - 10 points
2 place - 6 points
3rd place - 5 points
4th place - 4 points
5th place - 3 points
6th place - 2 points
7–8th places - 1 point
9th and lower - 0 points
For each kill, the team gets an extra point.