303 Royale League S2 EU: the concluding games
The final games start today at 19:00 CEST
Today, Natus Vincere will continue the run at 303 Royale League S2EU Qualification. The squad will take part in 6 fights.
Match # | Start time (CEST) | Map | Results | Match page |
---|---|---|---|---|
1 | OVER | Miramar | 4 place (1 kill) | |
2 | OVER | Miramar | 16 place (1 kill) | |
3 | OVER | Sanhok | 10 place (2 kills) | |
4 | OVER | Erangel | 2 place (14 kills) | |
5 | OVER | Erangel | 14 place (0 kills) | |
6 | OVER | Erangel | 7 place (2 kills) |
After the matches of the second week, NAVI settled down on the tenth line of the tournament table. At the moment, the guys lack only 14 points to get into the first part of the table.
Today, “yellow-black” need to make a lot of effort: they have to make it into the top 8, and not drop their position. The top 8 teams will take part in the main event. We wish our guys good luck and look forward to a beautiful game! #navination
Place | Team | Kills | Points |
---|---|---|---|
1 | Northern Lights | 121 | 181 |
2 | RAHINA | 85 | 133 |
3 | Welcome to South Georgo | 77 | 131 |
4 | Omaken Sports | 75 | 131 |
5 | Team Liquid | 72 | 121 |
6 | Digital Athletics | 76 | 118 |
7 | TORNADO ENERGY | 70 | 116 |
8 | FaZe Clan | 68 | 99 |
9 | ENCE | 66 | 97 |
10 | Tempus | 61 | 93 |
11 | Natus Vincere | 56 | 92 |
12 | Elgiganten Gaming | 54 | 80 |
13 | Blaze Esports | 50 | 70 |
14 | ADEPTS | 42 | 65 |
15 | Exalt Gaming | 43 | 54 |
16 | UNITY | 37 | 48 |
In the final part of the tournament, teams from Europe and America will face each other. A prize pool of $ 7,500 will be distributed between them.
Circle number | Formation Delay | Wait | Shrink speed | DPS | Shrink | Spread | Land Ratio |
---|---|---|---|---|---|---|---|
1 | 90 | 180 | 270 | 0.6 | 0.4 | 0.5 | 0 |
2 | 0 | 90 | 120 | 0.8 | 0.55 | 0.56 | 0 |
3 | 0 | 60 | 120 | 1 | 0.6 | 0.56 | 0 |
4 | 0 | 60 | 150 | 3 | 0.6 | 0.56 | 1 |
5 | 0 | 50 | 120 | 5 | 0.65 | 0.56 | 0 |
6 | 0 | 50 | 120 | 8 | 0.65 | 0.56 | 0 |
7 | 0 | 50 | 90 | 10 | 0.65 | 0.56 | 0 |
8 | 0 | 50 | 60 | 14 | 0,7 | 0.56 | 1 |
9 | 0 | 10 | 160 | 18 | 0.001 | 10 | 0 |
Circle number | Formation Delay | Wait | Shrink speed | DPS | Shrink | Spread | Land Ratio |
---|---|---|---|---|---|---|---|
1 | 90 | 180 | 240 | 0.6 | 0.4 | 0.5 | 0 |
2 | 0 | 90 | 120 | 0.8 | 0,7 | 0.56 | 0 |
3 | 0 | 60 | 120 | 1 | 0.6 | 0.56 | 1 |
4 | 0 | 60 | 100 | 3 | 0.6 | 0.56 | 0 |
5 | 0 | 50 | 80 | 5 | 0.65 | 0.56 | 0 |
6 | 0 | 50 | 60 | 8 | 0.65 | 0.56 | 1 |
7 | 0 | 20 | 40 | 10 | 0.65 | 0.56 | 0 |
8 | 0 | 10 | 40 | 14 | 0.6 | 0.56 | 0 |
9 | 0 | 10 | 100 | 18 | 0.001 | 10 | 0 |
Points system
1st place - 10 points
2 place - 6 points
3rd place - 5 points
4th place - 4 points
5th place - 3 points
6th place - 2 points
7–8th places - 1 point
9th and lower - 0 points
For each kill, the team gets an extra point.