PSL Season 6 finals: Day 1
The games start at 17:30 CEST
The first matches of PSL Elisa Viihde PUBG Spring Challenge Final Stage will happen today. Battles will unfold on Miramar, Sanhok, and Erangel.
Match # | Start time (CEST) | Results | Map | Match page |
---|---|---|---|---|
1 | OVER | 8 place (6 kills) | Miramar | |
2 | OVER | 14 place (2 kills) | Miramar | |
3 | OVER | 8 place (3 kills) | Sanhok | |
4 | OVER | 1 place (8 kills) | Erangel | |
5 | OVER | 1 place (10 kills) | Erangel | |
6 | OVER | 3 place (4 kills) | Erangel |
Natus Vincere went through several qualifying stages to make it into the finals, starting from the . The successful performance allowed the squad to reach the upper bracket of the fifth stage, take there and thus guarantee themselves a spot in the final, sixth, stage.
The rivals of the Born to Win in the finals will be 15 teams, which also went through all stages of the qualifying games: FaZe Clan, Northern Lights and others. Participants will fight during May 19-21, with six matches on each of the play days.
Place | Team | Kills | Points |
---|---|---|---|
1 | Natus Vincere | 33 | 60 |
2 | Northern Lights | 33 | 56 |
3 | Entropiq | 39 | 49 |
4 | UNITY | 34 | 48 |
5 | Team Liquid | 25 | 42 |
6 | ENCE | 21 | 38 |
7 | RAHINA | 16 | 32 |
8 | Zenith Esports | 24 | 30 |
9 | Team Sniip | 20 | 30 |
10 | TORNADO ENERGY | 16 | 30 |
11 | RedlineEU | 20 | 28 |
12 | FaZe Clan | 21 | 27 |
13 | Team Solo Mid | 16 | 22 |
14 | Blaze Esports | 16 | 20 |
15 | NiceOne eSport | 14 | 19 |
16 | Digital Athletics | 5 | 13 |
The teams will fight for a share of € 15,000. The winner will receive most of it - € 7,500.
We have no doubt that NAVI will do everything possible to show a good result. Good luck to the guys! #navination
Circle number | Formation Delay | Wait | Shrink speed | DPS | Shrink | Spread | Land Ratio |
---|---|---|---|---|---|---|---|
1 | 90 | 180 | 270 | 0.6 | 0.4 | 0.5 | 0 |
2 | 0 | 90 | 120 | 0.8 | 0.55 | 0.56 | 0 |
3 | 0 | 60 | 120 | 1 | 0.6 | 0.56 | 0 |
4 | 0 | 60 | 150 | 3 | 0.6 | 0.56 | 1 |
5 | 0 | 50 | 120 | 5 | 0.65 | 0.56 | 0 |
6 | 0 | 50 | 120 | 8 | 0.65 | 0.56 | 0 |
7 | 0 | 50 | 90 | 10 | 0.65 | 0.56 | 0 |
8 | 0 | 50 | 60 | 14 | 0,7 | 0.56 | 1 |
9 | 0 | 10 | 160 | 18 | 0.001 | 10 | 0 |
Circle number | Formation Delay | Wait | Shrink speed | DPS | Shrink | Spread | Land Ratio |
---|---|---|---|---|---|---|---|
1 | 90 | 180 | 240 | 0.6 | 0.4 | 0.5 | 0 |
2 | 0 | 90 | 120 | 0.8 | 0,7 | 0.56 | 0 |
3 | 0 | 60 | 120 | 1 | 0.6 | 0.56 | 1 |
4 | 0 | 60 | 100 | 3 | 0.6 | 0.56 | 0 |
5 | 0 | 50 | 80 | 5 | 0.65 | 0.56 | 0 |
6 | 0 | 50 | 60 | 8 | 0.65 | 0.56 | 1 |
7 | 0 | 20 | 40 | 10 | 0.65 | 0.56 | 0 |
8 | 0 | 10 | 40 | 14 | 0.6 | 0.56 | 0 |
9 | 0 | 10 | 100 | 18 | 0.001 | 10 | 0 |
Points system
1st place - 10 points
2 place - 6 points
3rd place - 5 points
4th place - 4 points
5th place - 3 points
6th place - 2 points
7–8th places - 1 point
9th and below - 0 points
For each kill, the team gets an extra point.