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Valve releases patch 7.32

Dota 2 / News / 24 August 2022 — 12:00

The long-awaited 7.32 update has arrived in Dota 2.Check out more details below!

GENERAL UPDATES

  • Added Primal Beast to Captains Mode
  • Changed XP required per level.
  • Rescaled Streak Experience from x^2 – x + 8 на 1,25x^2 – 2,5x + 10
  • Added Flagbearer Creep. Starting at minute 2 one of the melee creeps in every second creepwave is replaced by a Flagbearer. It has 40% magic resistance and an Inspiration Aura, which gives +3 Health Regen to all allies within a 700 range. Killing an enemy Flagbearer will grant you and each allied hero within 1200 radius bonus gold equal to 100% of a Melee Creep's bounty. Does not grant gold on deny and cannot be denied by hero abilities, e.g Demonic Conversion.
  • Dire ramp is now deeper within the jungle (same position as before, but there's less high ground near roshan)
  • Moved Dire outpost further away from the river (to adjust for the ramp being deeper)
  • Moved Bounty Rune further away from the river (to adjust for the ramp being deeper)
  • Reworked the trees around Dire main jungle's rightmost medium camp
  • Outpost base teleport channel time increased from 5s to 6s
  • Removed Small Camps near Mid Lane
  • Glyph of Fortification is now refreshed whenever the first tower of each tier falls for that team. (i.e: once after the first Tier 1 falls, once after the first Tier 2 falls, and once after the first Tier 3 falls)
  • Fountain Invulnerability now applies on respawn regardless of whether there's an enemy hero nearby
  • Passive Gold per minute decreased by 15%
  • Ancients Armor increased from 13 to 23
  • Ancients Backdoor protection HP Regen increased from 90hp/s to 180hp/s

ITEM UPDATES

BLACK KING BAR
  • Avatar now has a 50 Mana Price
BLADE MAIL
  • Period elevated from 4.5s to five.5s
BLOODSTONE
  • Recipe price decreased from 900 to 700 (whole price decreased from 4600 to 4400)
  • Energetic Spell Lifesteal multiplier elevated from 2 to 2.5
DRAGON LANCE
  • Now requires Blade of Alacrity, Belt of Energy, 450g Recipe (identical whole price)
  • Assault Vary elevated from +140 to +150
  • Agility decreased from +16 to +15
EUL'S SCEPTER OF DIVINITY
  • Now purges first, then applies Cyclone modifier
FALCON BLADE
  • Harm elevated from +12 to +14
FORCE STAFF
  • Bonus Well being elevated from 150 to 175
  • Cooldown decreased from 20s to 19s
GLIMMER CAPE
  • Solid Vary elevated from 550 to 600
  • Magic Resistance elevated from 15% to twenty%
  • Fade Time decreased from 0.6s to 0.5s
GUARDIAN GREAVES
  • Recipe price elevated by 50 (Complete price decreased from 5100 to 5050)
  • Energetic therapeutic elevated from 300 to 350
HAND OF MIDAS
  • When used on a Impartial Creep, will safe a Impartial Merchandise drop if any is on the market
HEAVEN'S HALBERD
  • Solid Vary elevated from 600 to 650
HELM OF THE OVERLORD
  • Lifesteal elevated from 18% to twenty% on heroes
  • Lifesteal now impacts creeps by 50% of its worth (10%)
HURRICANE PIKE
  • Cooldown decreased from 20s to 19s
MAGE SLAYER
  • Magic Resistance elevated from 20% to 25%
MASK OF MADNESS
  • Lifesteal elevated from 20% to 24% on heroes
  • Lifesteal now impacts creeps by 50% of its worth (12%)
MEKANSM
  • Recipe price decreased from 900 to 800 (whole price decreased from 1875 to 1775)
  • Cooldown decreased from 65s to 50s
MORBID MASK
  • Lifesteal elevated from 15% to 18% on heroes
  • Lifesteal now impacts creeps by 50% of its worth (9%)
NULLIFIER
  • Armor elevated from +8 to +10
  • Nullify cooldown decreased from 11s to 10s
PIPE OF INSIGHT
  • Perception Aura magic resistance elevated from 12% to fifteen%
RADIANCE
  • Burn miss likelihood elevated from 10% to 15%
REFRESHER ORB
  • Cooldown elevated from 170s to 180s
  • Mana Price elevated from 300 to 350
REFRESHER SHARD
  • Mana Price elevated from 0 to 200
SATANIC
  • Lifesteal elevated from 25% to 30% on heroes
  • Unholy Rage Bonus Lifesteal decreased from 150% to 145% (it’s nonetheless 175% Lifesteal in whole when activated)
  • Lifesteal now impacts creeps by 50% of its worth
SHADOW AMULET
  • Now has a 15s length
VLADMIR'S OFFERING
  • Lifesteal elevated from 15% to 21% on heroes
  • Lifesteal now impacts creeps by 50% of its worth (10.5%)
WIND WAKER
  • Now purges first, then applies Cyclone modifier
WITCH BLADE
  • Intelligence decreased from +14 to +12
WRAITH PACT
  • Lifesteal elevated from 18% to 24% on heroes
  • Lifesteal now impacts creeps by 50% of its worth (12%)

NEUTRAL ITEM UPDATES

SEEDS OF SERENITY
NEW TIER 1 ITEM
+100 Health
Active: Verdurous Dale. Target the ground with a 350 radius. Provides +8 health regeneration to all allied units while they're in the area of effect . Lasts 14 seconds. Cooldown: 40s
LANCE OF PURSUIT
NEW TIER 1 ITEM
+200 Mana
Passive: Hound. Attacking an enemy when they are facing away from the hero grants +15 Attack Damage and slows them by 12%/6% for 1 second (melee/ranged).
OCCULT BRACELET
NEW TIER 1 ITEM
+5 All Stats
Passive: Rites of Eloshar. Each time the wearer is attacked, they gain a stack of 0.5 Mana Regen, up to 5 stacks. Stacks last for 10 seconds.
CHIPPED VEST
Removed Item
KEEN OPTIC
Removed Item
OCEAN HEART
Removed Item
EYE OF THE VIZIER
NEW TIER 2 ITEM
+125 Cast Range, -20% Max Mana
SPECIALIST'S ARRAY
NEW TIER 2 ITEM
+8 All Stats, +10 Attack Damage
Passive: Crackshot. Next attack fires projectiles at 2 additional targets within attack range. Only works on ranged heroes and does not proc attack modifiers. Cooldown 12s.
DAGGER OF RISTUL
NEW TIER 2 ITEM
+10 attack speed.
Active: Imbrue. Consume 100 health to temporarily gain +40 Attack Damage. Lasts 8 seconds. Cooldown: 30s
ESSENCE RING
Removed Item
FAE GRENADE
Removed Item
QUICKSILVER AMULET
Removed Item
OGRE SEAL TOTEM
NEW TIER 3 ITEM
+12 Strength
Active: Ogre Seal Flop. Flop forward like an Ogre Seal 2 times, dealing 150 damage and slowing enemies in a 225 radius by 100% for 1s on each bounce. Bounce distance: 400. Manacost 75. Cooldown: 40s. Destroys trees.
PALADIN SWORD
Lifesteal now affects creeps by 50% of its value (8%)
SPIDER LEGS
Removed Item
THE LEVELLER
Removed item
HAVOC HAMMER
Item Returned
EX MACHINA
Mana Cost increased from 0 to 350
MIRROR SHIELD
Cooldown increased from 8s to 12s
HERO UPDATES WITHAGHANIM'S SCEPTER
BEASTMASTER
WILD AXES
Cast Point improved from 0.4s to 0.3s
CALL OF THE WILD BOAR
Slow decreased from 10/20/30/40% to 10/18/26/34%
CALL OF THE WILD HAWK
Shard now allows to put this ability on auto-cast. Doing so will make all Hawks instantly and automatically cast Dive Bomb on the first viable target in range, regardless of whether Hawk is still flying or stationary
Shard cooldown reduction increased from 7s to 10s
Dive Bomb now roots for 2.5 seconds instead of stunning for 2s
Dive Bomb Cast Range decreased from 1200 to 900
INNER BEAST
Bonus Attack Speed decreased from 15/25/35/45 to 10/20/30/40
DRUMS OF SLOM
Reworked Scepter. Grants new ability: Drums of Slom. Beastmaster starts hitting his drums with ever increasing speed. Each strike deals 110 damage to enemies in a 600 radius, healing him and units under his control for 25% of damage dealt to heroes and 5% of damage dealt to creeps. Drum hits deal no damage and don't heal if Beastmaster is stunned or silenced. Duration: 6s. Cooldown: 50s. Mana Cost: 100
TALENTS
Level 10 Talent +1.75 Mana Regen replaced with +10 Inner Beast Attack Speed
Level 25 Talent +30 Inner Beast Attack Speed replaced with -5s Wild Axes Cooldown
BREWMASTER
PRIMAL COMPANION
Reworked Scepter. Grants new ability: Primal Companion. Creates a Primal Split Brewling based on Brewmaster's current Drunken Brawler Stance. If the Brewling moves further than 1600 range away from Brewmaster, it is silenced and slowed by 50%. If the Brewling takes damage from heroes or hero-controlled units, a new one can't be summoned for 3s. If the created Brewling is killed, the ability goes on cooldown for 70 seconds. Only one Brewling can exist at a time. All Brewling's abilities have a doubled cooldown when summoned with Primal Companion. If Brewmaster uses Primal Split, the existing Brewling disappears. Cooldown: 20s. Mana Cost: 50
PRIMAL SPLIT
Brewlings now don't refresh their abilities if re-summoned (abilities will be on cooldown if the required time didn't pass even if Primal Split was refreshed)
TALENTS
Level 15 Talent +350 health replaced with +1x Brewed Up multiplier for Drunken Brawler
Level 20 Talent Brewling Health decreased from +1400 to +1200
CENTAUR WARRUNNER
Base Armor decreased by 3
Base Health Regen increased from 0.25 to 4
RETALIATE
Return Damage decreased from 15/30/45/60 to 15/25/35/45
STAMPEDE
Damage rescaled from 175/250/325% of Strength to 200/250/300%
Slow duration increased from 2.5s to 3s
HITCH A RIDE
Reworked Scepter. Grants new ability: Hitch a Ride. Centaur tosses an ally into a cart hitched behind him. While in the cart, the ally can still cast and attack normally, but cannot move independently or be targeted by opponents. Non-targeted effects can still affect the hitched ally. Increases the attack range of hitched melee heroes by 200. Mana Cost: 75. Cooldown: 60s. Duration: 8s. Cast Range: 300
CHEN
PENITENCE
Bonus Attack Speed to Allies decreased from 30/60/90/120 to 25/50/75/100
HOLY PERSUASION
Reworked Scepter. Grants Persuaded units new active ability Martyrdom. Creature sacrifices itself to perform a single-target Hand of God on any chosen Ally. Global Cast Range. Cooldown: 8s (shared between all creatures)
TALENTS
Level 10 Talent +200 Health replaced with -2s Holy Persuasion Teleport Delay
Level 15 Talent Holy Persuasion Bonus Damage decreased from +16 to +12
Level 25 Talent +3 Holy Persuasion Max Units and Charges replaced with Hand of God applies a Strong Dispel
CLOCKWERK
OVERCLOCKING
Reworked Scepter. No longer refreshes all of Clockwerk's abilities on cast and neither grants bonus Movement and Attack Speed. While Overclocking is active, all of Clockwerk's abilities are supercharged: Battery Assault damages and stuns all enemies within its radius. Power Cogs increase Clockwerk's Attack Speed by 250 while Clockwerk is inside. Rocket Flare has its cooldown decreased to 3s and shoots 2 additional flares to either side of the target area. Increases Hookshot stun radius and duration by 50%. When Overclocking expires, Clockwerk is stunned for 3s. Buff Duration: 13s. Cooldown: 50s.
TALENTS
Level 10 Talent +60 Power Cogs Mana Burn replaced with -2s Power Cogs Cooldown
DOOM
Agility increased from 11 + 0.9 to 15 + 1.5
DEVOUR
Is no longer dispelled on death
DOOM
Reworked Scepter. Enemies within 325 radius from target also suffer the effects of Doom. Also allows it to be self-cast to affect enemies around caster
TALENTS
Level 10 Talent +12% Magic Resistance replaced with Devour grants 15% Magic Resistance
Level 15 Talent -8s Scorched Earth Cooldown to +10% Scorched Earth Movement Speed
Level 20 Talent +15% Scorched Earth Movement Speed replaced with -35s Doom Cooldown
Level 20 Talent +30 Doom DPS replaced with -12s Scorched Earth Cooldown
Level 25 Talent +150% Cleave replaced with Doom Applies Break
ENIGMA
MALEFICE
Reworked Shard. Increases Malefice stun duration by 0.35s and at every tick on an enemy hero creates an Eidolon which cannot split but still get a refreshed duration after a set amount of attacks
BLACK HOLE
Reworked Scepter. Deals additional damage equivalent to 3.5% Max Health and pulls all enemies in the 1200 AoE with the speed of 175 units. Units being pulled in the additional Scepter radius can still move
TALENTS
Level 10 Talent +0.35s Malefice Stun Duration replaced with +50 Black Hole Damage Per Second
Level 15 Talent +200 Midnight Pulse Radius replaced with +350 Health
Level 20 Talent +400 Health replaced with +200 Midnight Pulse Radius
LINA
FLAME CLOAK
Reworked Scepter. Grants new ability: Flame Cloak. Lina gets flying movement, increases her spell damage by 30% and magic resistance by 35%. Cooldown: 25s. Cannot be dispelled.
TALENTS
Level 25 Talent +125 Attack Range replaced with Laguna Blade Pure Damage And Pierces Spell Immunity
NAGA SIREN
ENSNARE
Cooldown decreased from 23/20/17/14s to 21/18/15/12s
Scepter no longer decreases Ensnare cooldown but still allows to target Spell Immune and sleeping units
Scepter now increases projectile speed by 50%
RIP TIDE
Shard no longer slows enemies hit
REEL IN
Reworked Scepter. Grants new ability: Reel In. Naga Siren channels up to 5 seconds, pulling all units affected by Ensnare in a 1400 range towards her at a speed of 150
TALENTS
Level 10 Talent +20 Movement Speed replaced with -2s Ensnare Cooldown
Level 20 Talent -1 Rip Tide Hits replaced with +500 Song of the Siren Radius
NATURE'S PROPHET
CURSE OF THE OLDGROWTH
Reworked Shard. Grants new ability: Curse of the Oldgrowth. Applies a curse on all non-invisible enemy heroes within 1200 range, revealing them in fog of war, slowing them, and causing damage over time based on how many trees there are within 250 radius. Treants count as trees for this purpose. Each tree reduces movement speed by 7% and deals 15 damage per second. Duration: 6s. Cooldown: 20s. Mana Cost: 80. Cast Range: 800
PUGNA
NETHER WARD
No longer gives spell damage reduction
Base damage increased from 50 to 50/60/70/80
LIFE DRAIN
Reworked Scepter. Reduces cooldown by 50%. When targeting an enemy hero, Pugna reduces their outgoing spell damage by 8% per second up to a maximum of 75% and increases his own, up to a maximum of 100%. When used on a Nether Ward the rate is 4%. Debuff lasts 8 seconds.
QUEEN OF PAIN
SHADOW STRIKE
Reworked Scepter. Shadow Strike initial damage is increased by 80 and is applied to all enemies in a 375 radius area around the target. When Shadow Strike ends or is re-applied to an enemy Hero, the target emits a Scream of Pain, hitting any nearby enemies. Doesn't trigger on illusions or on death.
TALENTS
Level 15 Talent +2 Shadow Strike Damage instances replaced with -0.7s Shadow Strike Damage Interval
Level 20 Talent 525 Shadow Strike AoE replaced with -60s Sonic Wave Cooldown
Level 25 Talent 18s Spell Block replaced with +200 Sonic Wave damage
SILENCER
Base Attack Speed decreased from 115 to 100
Base Attack Time improved from 1.7s to 1.6s
ARCANE CURSE
Silence damage multiplier decreased from 1.7 to 1.5
Penalty Duration increase per cast decreased from 3s to 2s
GLAIVES OF WISDOM
Reworked Shard. Now causes every 4th glaives attack to silence an enemy for 1.75s. Additionally, increases Intelligence stolen on attack and on kill by 2
LAST WORD
Intelligence multiplier decreased from 1.5/2/2.5/3 to 1/1.5/2/2.5
Intelligence multiplier now works on units that don't have Intelligence (treats them as having 0)
TALENTS
Level 15 Talent +100 Attack Range replaced with -25s Global Silence Cooldown
Level 15 Talent changed from +8% Arcane Curse Slow removed to +0.8x Last Word Int Multiplier
Level 20 Talent -20s Global Silence Cooldown replaced with +10% Glaives of Wisdom Damage
Level 20 Talent changed from +1.2xs Last Word Int Multiplier to Arcane Curse Undispellable
Level 25 Talent +15% Glaives of Wisdom Damage replaced with +2 Glaives of Wisdom Bounces
VIPER
POISON ATTACK
Mana Cost increased from 18/20/22/24 to 24
NETHERTOXIN
Duration decreased from 8s to 6.5/7/7.5/8s
CORROSIVE SKIN
Scepter now doubles damage and slow for enemies within 500 distance from Viper. Additionally allows Corrosive Skin to deal the first instance of damage the moment debuff is applied
NOSEDIVE
Reworked Scepter. Grants Nosedive. Viper slams into the ground, disarming enemies in a 500 radius for 4 seconds, and splattering everyone in a 1200 area of effect with the effect of Corrosive Skin. Cooldown: 20s. Cast range: 300. Travel Speed: 500. Mana Cost: 75 Cast point: 0.3s
TALENTS
Level 10 Talent +20 Attack Speed replaced with +5% Poison Attack Magic Resistance Reduction
Level 15 Talent +300 Health replaced with +12% Corrosive Skin Magic Resistance Bonus
Level 20 Talent +8% Poison Attack Magic Resistance Reduction replaced with +25% Poison Attack Damage/Slow
Level 25 Talent 2x Corrosive Skin Slow/Attack replaced with -50% Viper Strike Cooldown/Mana Cost

The full patch notes can also be found here.